Runtime
Capability of Programs
The runtime only permits the owner program to debit the account or modify its data. The program then defines additional rules for whether the client can modify accounts it owns. In the case of the System program, it allows users to transfer lamports by recognizing transaction signatures. If it sees the client signed the transaction using the keypair's private key, it knows the client authorized the token transfer.
In other words, the entire set of accounts owned by a given program can be regarded as a key-value store, where a key is the account address and value is program-specific arbitrary binary data. A program author can decide how to manage the program's whole state, possibly as many accounts.
After the runtime executes each of the transaction's instructions, it uses the account metadata to verify that the access policy was not violated. If a program violates the policy, the runtime discards all account changes made by all instructions in the transaction, and marks the transaction as failed.
Policy
After a program has processed an instruction, the runtime verifies that the program only performed operations it was permitted to, and that the results adhere to the runtime policy.
The policy is as follows:
Compute Budget
To prevent abuse of computational resources, each transaction is allocated a compute budget. The budget specifies a maximum number of compute units that a transaction can consume, the costs associated with different types of operations the transaction may perform, and operational bounds the transaction must adhere to.
As the transaction is processed compute units are consumed by its instruction's programs performing operations such as executing BPF instructions, calling syscalls, etc... When the transaction consumes its entire budget, or exceeds a bound such as attempting a call stack that is too deep, the runtime halts the transaction processing and returns an error.
The following operations incur a compute cost:
For cross-program invocations, the instructions invoked inherit the budget of their parent. If an invoked instruction consumes the transactions remaining budget, or exceeds a bound, the entire invocation chain and the top level transaction processing are halted.
The current compute budget can be found in the PUT Program Runtime.
Example Compute Budget#
For example, if the compute budget set in the PUT runtime is:
Then any transaction:
At runtime a program may log how much of the compute budget remains. See debugging for more information.
Prioritization fees
A transaction may set the maximum number of compute units it is allowed to consume and the compute unit price by including a SetComputeUnitLimit and a SetComputeUnitPrice Compute budget instructions respectively.
If no SetComputeUnitLimit is provided the limit will be calculated as the product of the number of instructions in the transaction (excluding the Compute budget instructions) and the default per-instruction units, which is currently 200k.
Transactions should request the minimum amount of compute units required for execution to minimize fees.
Also note that fees are not adjusted when the number of requested compute units exceeds the number of compute units actually consumed by an executed transaction.
Compute Budget instructions don't require any accounts and don't consume any compute units to process.
Transactions can only contain one of each type of compute budget instruction, duplicate types will result in an error.
The ComputeBudgetInstruction::set_compute_unit_limit and ComputeBudgetInstruction::set_compute_unit_price functions can be used to create these instructions:
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